We can make a variety of boats and ships, but at present only some can be got to float and none can be sailed. Those that can be put in the simulator still have to have the collision spheres fixed in wordpad or other boats will sail through any collision spheres put on with the Object Editor due to the unfixed fault.
Basically will the sail and motorboat sims stay as they are now to practice navigation and sailing skills, and for on-line racing, or are you developing it into a full sailing simulator, where you can sail your own made boats and create your own REALISTIC routes with vegetation, trees, etc.
For me there is now little interest in sailing one default boat that has the Stentec name on it, even on my own routes that have towns, docks, harbours, etc, but no trees or vegetation.
I would be interested in trying to create a range of sailing ships, such as the square riggers of years ago, etc for the types of routes I am interested in, with a busy animated scene.
I am now unable to get the alpha function to work with Blender in the 1.2. for trees etc in the motorboat version CD, although it did work when I first tested the 1.2.motorboat version and made a tree with Blender using te alpha function.
I have had no response about the various problems including the non moving water at times in the motorboat sim, and the edge of the waves being seen so the ground is visible as well whichever way I set the monitor screen height, etc. This also happens in the sailsim to a lesser degree.
Barry